Index of all Fields and Methods
All Packages  Class Hierarchy

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Index of all Fields and Methods

A

activate(boolean). Method in class anim.Effect
Sets the activation state of the effect to true (activated) or false (not activated)
activate(boolean). Method in class anim.HorizontalFlipEffect
Conditionally causes an effect to be applied to a displayable object.
activate(boolean). Method in class anim.VerticalFlipEffect
Conditionally causes an effect to be applied to a displayable object.
add(int, int). Method in class anim.Point3D
Adds a displacement to a 3D point.
add(int, int, int). Method in class anim.Point3D
Adds a displacement to a 3D point.
add(Point). Method in class anim.Point3D
Adds a displacement to a 3D point.
add(Point3D). Method in class anim.Point3D
Adds a displacement to a 3D point.
addAngle(float). Method in class anim.RotateXParam
addAngle(float). Method in class anim.RotateYParam
addAngle(float). Method in class anim.RotateZParam
adjustCurrentImageNumber(int). Method in class anim.Sprite
Adjust a sprite object's current image number.
adjustInputView(Rectangle). Method in class anim.DynamicDataSprite
Adjusts a dynamic data sprite's view port on it's input data.
adjustPosition(Point3D). Method in class anim.Sprite
Adjust a sprite object's position on its destination surface.
Affine2DEffect(Affine2DParam). Constructor for class anim.Affine2DEffect
Creates a general 2D affine transform effect.
Affine2DParam(). Constructor for class anim.Affine2DParam
Default constructor.
Affine2DParam(Affine2DParam). Constructor for class anim.Affine2DParam
Constructor using passed in Affine2DParam.
Affine2DParam(float, float, float, float). Constructor for class anim.Affine2DParam
Constructor using passed in Scale and Shear Params.
Affine2DParam(float, float, float, float, float, float). Constructor for class anim.Affine2DParam
Constructor using passed in Scale, Shear, and Translate Params.
Affine2DParam(float, float, float, float, float, float, int, int). Constructor for class anim.Affine2DParam
Constructor using passed in Scale, Shear, Translate, and Origin Params.
Angle. Variable in class anim.RotateXParam
angle in degrees to rotate.
Angle. Variable in class anim.RotateYParam
angle in degrees to rotate.
Angle. Variable in class anim.RotateZParam
The angle of rotation in degrees.
AnimCanvas(int, int). Constructor for class anim.AnimCanvas
AnimCanvas constructor.
AnimCanvas(Surface). Constructor for class anim.AnimCanvas
AnimCanvas constructor using passed in animation Surface.
AnimImage(). Constructor for class anim.AnimImage
AnimInternalError(). Constructor for class anim.AnimInternalError
Constructs an AnimInternalError with no detail message.
AnimInternalError(String). Constructor for class anim.AnimInternalError
Constructs an AnimInternalError with the specified detail message.
applyEffect(Effect). Method in class anim.Sprite
Applies an effect to a sprite object.
Axis. Variable in class anim.RotateXParam
Axis about which to rotate.
Axis. Variable in class anim.RotateYParam
Axis about which to rotate.

B

boost(). Static method in class anim.Turbo
Load the RDX turbo boost library

C

capacity(). Method in class anim.ImageSequence
Returns the maximum number of SingleImages in the sequence.
clearTransparency(). Method in class anim.SingleImage
Clears the transparency information for a source image.

D

draw(). Method in class anim.Surface
Draws a surface to its destination AWT Component window.
DynamicDataSprite(). Constructor for class anim.DynamicDataSprite
Creates an empty DynamicDataSprite.

E

Effect(). Constructor for class anim.Effect
effectCount(). Method in class anim.Sprite
Returns the number of effects currently applied to a Sprite.
effectElements(). Method in class anim.Sprite
Returns an enumeration of the effects currently applied to a sprite object.
elementAt(int). Method in class anim.ImageSequence
Returns the SingleImage at the specified index.
equals(Affine2DParam). Method in class anim.Affine2DParam
equals(int, int). Method in class anim.Point3D
Tests if the (x,y) components of the 3D point is equal to the passed in point.
equals(int, int, int). Method in class anim.Point3D
Tests if the 3D point is equal to the passed in point.
equals(Point). Method in class anim.Point3D
Tests if the (x,y) components of the 3D point is equal to the passed in point.
equals(Point3D). Method in class anim.Point3D
Tests if the 3D point is equal to the passed in point.
equals(RotateXParam). Method in class anim.RotateXParam
equals(RotateYParam). Method in class anim.RotateYParam
equals(RotateZParam). Method in class anim.RotateZParam
equals(ScaleParam). Method in class anim.ScaleParam

F

finalize(). Method in class anim.DynamicDataSprite
Called immediately before garbage collection of this object.
finalize(). Method in class anim.ImageSequence
Called immediately before garbage collection of this object.
finalize(). Method in class anim.SingleImage
Called immediately before garbage collection of this object.
finalize(). Method in class anim.StaticDataSprite
Called immediately before garbage collection of this object.
finalize(). Method in class anim.Surface
Called immediately before garbage collection of this object.
fxSetActive(boolean). Method in class anim.Effect
not applet visible
fxSetLimits(int, int). Method in class anim.Effect
not applet visible

G

getColor(). Method in class anim.Surface
Returns the current default color for a surface.
getCurrentImageNumber(). Method in class anim.Sprite
Returns a sprite object's current image number.
getDestination(). Method in class anim.Sprite
Returns a Sprite's surface.
getDestinationWindow(). Method in class anim.Surface
Returns the destination AWT Component window for a surface.
getFPS(). Method in class anim.Surface
Get current frame rate, in frames per second
getHeight(). Method in class anim.AnimImage
Returns the height of the source image in pixels.
getInputView(). Method in class anim.Sprite
Gets a sprite object's view port on it's input data.
getOutputView(). Method in class anim.Effect
Gets the output View for this effect.
getOutputView(). Method in class anim.Sprite
Gets a sprite object's output view.
getParams(). Method in class anim.Affine2DEffect
Returns the parameters for the Affine2d animation effect.
getParams(). Method in class anim.RotateXEffect
Returns the parameters for the RotateX animation effect.
getParams(). Method in class anim.RotateYEffect
Returns the parameters for the RotateY animation effect.
getParams(). Method in class anim.RotateZEffect
Returns the parameters for the RotateZ effect.
getParams(). Method in class anim.ScaleEffect
Returns the parameters for the Scaling effect.
getPoint(). Method in class anim.Point3D
returns the x,y components of this point in a awt Point
getPosition(). Method in class anim.Sprite
Returns a sprite object's position.
getSurface(). Method in class anim.AnimCanvas
Returns the current animation Surface associated with this AnimCanvas
getTransparencyColor(). Method in class anim.SingleImage
Returns the color value that specifies transparency in a source image.
getWidth(). Method in class anim.AnimImage
Returns the width of the source image in pixels.

H

HorizontalFlipEffect(). Constructor for class anim.HorizontalFlipEffect
Creates a HorizontalFlipEffect.

I

ImageSequence(int, int, int). Constructor for class anim.ImageSequence
Creates an empty ImageSequence.
imageUpdate(Image, int, int, int, int, int). Method in class anim.SingleImage
Returns true if further calls to imageUpdate are needed by this image observer; false otherwise.
isActive(). Method in class anim.Effect
returns the current activation state of this effect.
isVisible(). Method in class anim.Sprite
Checks if a sprite object is visible.

M

minimumSize(). Method in class anim.AnimCanvas

O

objApplyEffect(int). Method in class anim.Effect
not applet visible
objApplyEffect(int). Method in class anim.HorizontalFlipEffect
not applet visible
objApplyEffect(int). Method in class anim.VerticalFlipEffect
Not applet visible.
objRemoveEffect(int). Method in class anim.Effect
not applet visible
objRemoveEffect(int). Method in class anim.HorizontalFlipEffect
not applet visible
objRemoveEffect(int). Method in class anim.VerticalFlipEffect
Not applet visible.

P

paint(Graphics). Method in class anim.AnimCanvas
Paint Surface onto screen.
paintAll(Graphics). Method in class anim.AnimCanvas
Paint Surface onto screen.
Point3D(). Constructor for class anim.Point3D
Default constructor.
Point3D(int, int). Constructor for class anim.Point3D
Constructor using passed in x,y coords.
Point3D(int, int, int). Constructor for class anim.Point3D
Constructor using passed in x,y,z coords
Point3D(Point3D). Constructor for class anim.Point3D
Constructor using passed in Point3D
preferredSize(). Method in class anim.AnimCanvas
prepare(). Method in class anim.Sprite
Prepares a sprite object and its effects for drawing.

R

removeEffect(Effect). Method in class anim.Sprite
Removes an effect from a sprite object.
removeNotify(). Method in class anim.AnimCanvas
Notifies this component and all its subcomponents to destroy their peers.
repaint(). Method in class anim.AnimCanvas
Repaint surface on screen.
repaint(int, int, int, int). Method in class anim.AnimCanvas
Repaint the specified rectangle on the surface.
repaint(long). Method in class anim.AnimCanvas
Repaint surface within tm milliseconds.
repaint(long, int, int, int, int). Method in class anim.AnimCanvas
Repaint the specified rectangle on the surface within tm milliseconds.
rippleChange(). Method in class anim.Effect
Not applet visible.
RotateXEffect(RotateXParam). Constructor for class anim.RotateXEffect
Creates a rotation by the specified angle on a 2D object about the specified horizontal axis.
RotateXParam(). Constructor for class anim.RotateXParam
Default constructor.
RotateXParam(float). Constructor for class anim.RotateXParam
Constructor using passed in Angle.
RotateXParam(float, int). Constructor for class anim.RotateXParam
Constructor using passed in Angle,Axis
RotateXParam(RotateXParam). Constructor for class anim.RotateXParam
Constructor using passed in RotateXParam
RotateYEffect(RotateYParam). Constructor for class anim.RotateYEffect
Creates a rotation by the specified angle on a 2D object about the specified vertical axis.
RotateYParam(). Constructor for class anim.RotateYParam
Default constructor.
RotateYParam(float). Constructor for class anim.RotateYParam
Constructor using passed in Angle.
RotateYParam(float, int). Constructor for class anim.RotateYParam
Constructor using passed in Angle,Axis
RotateYParam(RotateYParam). Constructor for class anim.RotateYParam
Constructor using passed in RotateYParam
RotateZEffect(RotateZParam). Constructor for class anim.RotateZEffect
Creates a RotateZEffect.
RotateZParam(). Constructor for class anim.RotateZParam
Default constructor.
RotateZParam(float). Constructor for class anim.RotateZParam
Constructor using passed in Angle, xOrigin and yOrigin are set to 0
RotateZParam(float, int, int). Constructor for class anim.RotateZParam
Constructor using passed in Angle, xOrigin and yOrigin
RotateZParam(RotateZParam). Constructor for class anim.RotateZParam
Constructor using passed in Rotate Param

S

ScaleEffect(ScaleParam). Constructor for class anim.ScaleEffect
Creates a scaling effect.
ScaleParam(). Constructor for class anim.ScaleParam
Default constructor.
ScaleParam(float). Constructor for class anim.ScaleParam
Constructor using passed in Scale.
ScaleParam(float, float). Constructor for class anim.ScaleParam
Constructor using passed in xScale,yScale
ScaleParam(float, float, int, int). Constructor for class anim.ScaleParam
Constructor using passed in xScale,yScale, xOrigin and yOrigin
ScaleParam(ScaleParam). Constructor for class anim.ScaleParam
Constructor using passed in Scale Param
setBackground(Image). Method in class anim.Surface
Assigns a default background image to a surface.
setColor(Color). Method in class anim.Surface
Assigns a default color to a surface.
setColor(Image). Method in class anim.Surface
Assigns a default background image to a surface.
setCurrentImageNumber(int). Method in class anim.Sprite
Sets a sprite object's current image number.
setData(AnimImage). Method in class anim.DynamicDataSprite
setData(AnimImage). Method in class anim.StaticDataSprite
setDestination(Surface). Method in class anim.Sprite
Maps a Sprite to a surface.
setDestinationWindow(Component). Method in class anim.Surface
Maps a surface to a destination AWT Component window.
setElementAt(SingleImage, int). Method in class anim.ImageSequence
Sets the element at the specified index to be the specified SingleImage.
setInputView(Rectangle). Method in class anim.DynamicDataSprite
Sets a dynamic data sprite's view port on its input data.
setInputView(Rectangle). Method in class anim.Effect
Not applet visible.
setInputView(Rectangle). Method in class anim.HorizontalFlipEffect
Not applet visible.
setInputView(Rectangle). Method in class anim.VerticalFlipEffect
Not applet visible.
setOutputView(). Method in class anim.Affine2DEffect
Not applet visible.
setOutputView(). Method in class anim.Effect
Not applet visible.
setOutputView(). Method in class anim.HorizontalFlipEffect
Not applet visible.
setOutputView(). Method in class anim.RotateXEffect
Not applet visible.
setOutputView(). Method in class anim.RotateYEffect
Not applet visible.
setOutputView(). Method in class anim.RotateZEffect
Not applet visible.
setOutputView(). Method in class anim.ScaleEffect
Not applet visible.
setOutputView(). Method in class anim.VerticalFlipEffect
Not applet visible.
setParams(). Method in class anim.Effect
Not applet visible.
setParams(Affine2DParam). Method in class anim.Affine2DEffect
Sets parameters for a general 2D affine transform effect.
setParams(RotateXParam). Method in class anim.RotateXEffect
Sets parameters for a rotation about the x axis effect on a 2D object
setParams(RotateYParam). Method in class anim.RotateYEffect
Sets parameters for a rotation about the y axis effect on a 2D object.
setParams(RotateZParam). Method in class anim.RotateZEffect
Sets parameters for a RotateZ effect.
setParams(ScaleParam). Method in class anim.ScaleEffect
Sets parameters for a scaling effect.
setPosition(Point3D). Method in class anim.Sprite
Sets a sprite object's position on its destination surface.
setTransparencyColor(Color). Method in class anim.SingleImage
Sets the color value that specifies transparency in a source image.
setVisibility(boolean). Method in class anim.Sprite
Sets the visibility of the sprite to true (visible) or false (invisible)
SingleImage(Image). Constructor for class anim.SingleImage
Creates an SingleImage with data from an Image.
size(). Method in class anim.AnimImage
Returns the size of the source image in pixels.
size(). Method in class anim.Surface
Returns the size of the surface (width and height)
Sprite(). Constructor for class anim.Sprite
StaticDataSprite(). Constructor for class anim.StaticDataSprite
subtract(int, int). Method in class anim.Point3D
subtracts a displacement to a 3D point.
subtract(int, int, int). Method in class anim.Point3D
subtracts a displacement to a 3D point.
subtract(Point). Method in class anim.Point3D
subtracts a displacement to a 3D point.
subtract(Point3D). Method in class anim.Point3D
subtracts a displacement to a 3D point.
surface. Variable in class anim.AnimCanvas
Surface(int, int). Constructor for class anim.Surface
Creates a Surface.

T

toggle(). Method in class anim.Effect
Toggles the activation state of this effect (if it is active, it is deactivated and vice versa)
toggleVisibility(). Method in class anim.Sprite
Toggles the visibility of a sprite object.
toString(). Method in class anim.Affine2DEffect
Returns the String representation of this Effect's internal state.
toString(). Method in class anim.Affine2DParam
toString(). Method in class anim.Effect
Returns the String representation of this Effect's internal state.
toString(). Method in class anim.HorizontalFlipEffect
Returns the String representation of this Effect's internal state.
toString(). Method in class anim.Point3D
toString(). Method in class anim.RotateXEffect
Returns the String representation of this Effect's internal state.
toString(). Method in class anim.RotateXParam
toString(). Method in class anim.RotateYEffect
Returns the String representation of this Effect's internal state.
toString(). Method in class anim.RotateYParam
toString(). Method in class anim.RotateZEffect
Returns the String representation of this Effect's internal state.
toString(). Method in class anim.RotateZParam
toString(). Method in class anim.ScaleEffect
Returns the String representation of this Effect's internal state.
toString(). Method in class anim.ScaleParam
toString(). Method in class anim.Sprite
Returns the String representation of this Sprite's internal state.
toString(). Method in class anim.VerticalFlipEffect
Returns the String representation of this Effect's internal state.
Turbo(). Constructor for class anim.Turbo

U

update(Graphics). Method in class anim.AnimCanvas
Update Surface on screen.

V

VerticalFlipEffect(). Constructor for class anim.VerticalFlipEffect
Creates a VerticalFlipEffect.

X

x. Variable in class anim.Point3D
variables that store the internal state of the 3D point
xOrigin. Variable in class anim.Affine2DParam
The x coordinate of the origin about which to apply this effect.
xOrigin. Variable in class anim.RotateZParam
x coordinate of the Z axis about which to rotate.
xOrigin. Variable in class anim.ScaleParam
x coordinate of the origin about which to perform scaling.
xScale. Variable in class anim.Affine2DParam
Amount of scaling in the x dimension.
xScale. Variable in class anim.ScaleParam
Amount of scaling in the x dimension.
xShear. Variable in class anim.Affine2DParam
Amount of shearing in the x dimension.
xTranslate. Variable in class anim.Affine2DParam
Amount of translation in the x dimension.

Y

y. Variable in class anim.Point3D
yOrigin. Variable in class anim.Affine2DParam
The y coordinate of the origin about which to apply this effect.
yOrigin. Variable in class anim.RotateZParam
y coordinate of the Z axis about which to rotate.
yOrigin. Variable in class anim.ScaleParam
y coordinate of the origin about which to perform scaling.
yScale. Variable in class anim.Affine2DParam
Amount of scaling in the y dimension.
yScale. Variable in class anim.ScaleParam
Amount of scaling in the y dimension.
yShear. Variable in class anim.Affine2DParam
Amount of shearing in the y dimension.
yTranslate. Variable in class anim.Affine2DParam
Amount of translation in the x dimension.

Z

z. Variable in class anim.Point3D
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