Class anim.RotateYParam
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Class anim.RotateYParam
java.lang.Object
|
+----anim.RotateYParam
- public class RotateYParam
- extends Object
A parameter for rotation about the y axis
Copyright (c) 1996-1997 Intel Corporation
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Angle
- angle in degrees to rotate.
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Axis
- Axis about which to rotate.
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RotateYParam()
- Default constructor.
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RotateYParam(float)
- Constructor using passed in Angle.
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RotateYParam(float, int)
- Constructor using passed in Angle,Axis
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RotateYParam(RotateYParam)
- Constructor using passed in RotateYParam
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addAngle(float)
-
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equals(RotateYParam)
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-
toString()
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Angle
public float Angle
- angle in degrees to rotate. Default is 0.0. Positive angles cause
a counter-clockwise rotation when looking at the object from
the top of the object.
Axis
public int Axis
- Axis about which to rotate. Default is 0 which would cause a rotation
about the left edge of the object.
RotateYParam
public RotateYParam(float Angle,
int Axis)
- Constructor using passed in Angle,Axis
RotateYParam
public RotateYParam(float Angle)
- Constructor using passed in Angle. The axis is set to 0
RotateYParam
public RotateYParam()
- Default constructor. Sets Angle to 0.0 and Axis to 0
RotateYParam
public RotateYParam(RotateYParam param)
- Constructor using passed in RotateYParam
equals
public boolean equals(RotateYParam test)
addAngle
public float addAngle(float angleDelta)
toString
public String toString()
- Overrides:
- toString in class Object
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